But we still had to spend a lot of time and resources to accomplish such tasks as making a new mobile-friendly UI\UX, a cloud saving system, and many other mobile-exclusive features. Thankfully, Unity has a very wide array of tools to make the transfer process as easy as it can be. What difficulties in particular did you encounter when creating the Android version of the game? The game was first released on Steam, then ported to mobile and now Switch. We also love it when the player base interacts with our projects on the earliest possible stages, supplying ideas, critiques and themes. But it was so very joyful to see it come to pass! Do you plan on Kickstarting future projects, or has the success of ATOM RPG made you financially able to proceed without Kickstarter?Įven if we’d be lucky enough to have enough funds to start our next project without Kickstarter, which isn’t very likely, we’d still go on Kickstarter with some small end goal just to see how people react to our idea, what they think about it, etc. It was nerve racking to follow the campaign, guessing whether we’d get enough to finish development. Starting out with zero advert budget, it was a great surprise when people learned of our project and backed it so frugally. Kickstarting ATOM RPG was clearly a good move that helped you turn your ideas into reality. Hardcoredroid interviewed the devs of ATOM RPG about its creation. For example, our writers and programmers were co-workers on other projects to begin with. We met online, on indie developer forums and social media sites, but some of us already knew each other before the team formed. How did you come together as a team of developers? Your team is located in four different countries. Here are some of the insights that he shared with us about the creation of ATOM RPG. Hardcore Droid recently had the opportunity to interview Anton Krasilnikov, a writer and designer for Atent Games who has racked up over 10 years in game development. The survivors make do with what remains and try to rebuild in the post-nuclear wasteland. Set in an alternative history in which a world war between the Soviet Union and the Western Bloc ended in a devastating clash of nuclear bombs, civilization in ATOM RPG has nearly ceased to exist. That dedication is evident in the result: a detailed, nonlinear world with immersive writing deep, multi-choice dialogues and a compelling setting that clamors for exploration. But, as explained on the Kickstarter page, Atent’s post-apocalyptic RPG is a passion project that would have been completed no matter the outcome of the crowdfunding operation. Officially launched in 2018, the game came about in part thanks to a successful Kickstarter campaign with over 1,100 backers. Thanks for the link! An Interview with Atent Games, Creators of ATOM RPGĭeveloped by the skilled indie team at Atent Games, ATOM RPG satisfies our craving for classic turn-based CRPGs of the past. Spotted that Hardcore Droid had interviewed the creators of ATOM RPG.
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